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Admin Guide

Time Clock Configuration

Punch permissions, physical devices, break types, and how imported hours behave.

Timeclock settings

SettingEffect
Allow managers to add timeclock punches?Direct, department, and division managers can add punches for their reports — for fixing missed punches without escalating to HR.
Allow employees to enroll in multiple clocks?Lets a person use the digital clock and a hardware terminal simultaneously; off means one or the other.
Accept punches from outside the geofence?"If enabled, a punch from outside an employee's division geofence is recorded and flagged with its distance from the fence. If disabled, it is refused." Off by default. Applies only to divisions that restrict punches by location — see Time Clock.
Decide clock in or clock out automatically?"Ignore which button the employee pressed: clock them out if they're clocked in, otherwise clock them in." The button they actually pressed is still recorded, and reportable as Punch Type Pressed.
Repeat press window (seconds)"A second press of the same button within this many seconds of the last punch is refused as a repeat, instead of switching between clock in and clock out." Defaults to 60 — the guard against a double-tap becoming an instant clock-out.
Show employees the Punches view on their own timeclock?Lets employees switch their own history between the hours counted and the punches as pressed. Off by default, in which case they see only the counted hours. Anyone viewing another person's history can always switch.
Require approval of timeclock entries?See the warning below. Off by default.

Per-employee enrollment (digital and/or hardware) lives on the employee's profile and the create form — see Creating Employees. Location-based punch restrictions are configured per division — see Company & Organization.

Re-counting the past, deliberately

Two controls at the foot of the page exist for when you do want history re-counted:

ControlWhat it does
Apply the Current Settings From a Date"The settings in force now also apply to punches from the start of this date, and stored punch days are rebuilt from it." This is the deliberate restatement — use it when a rule was set wrongly and the affected period must be corrected.
Rebuild Stored Punch Days"Each employee is rebuilt from the start of the month holding this date. Leave it empty to rebuild every date." Re-derives the stored hours from the punches without changing any rule — the repair tool if stored figures ever look out of step with the punch log.
Both reach backwards — check who is affected first Applying settings from an earlier date changes the hours already-worked shifts count for. Paid, denied and hand-edited dates are deliberately left alone, but anything else in range is recalculated. Pick the date with the same care you would a payroll correction, and tell whoever reviews timesheets that figures will move.
Timeclock settings
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Timeclock settings

Screenshot from a demo admin account: /settings/time-clock-settings, the whole Timeclock Settings section — the manager/multi-clock switches, Accept punches from outside the geofence?, Decide clock in or clock out automatically? with the repeat-press window, Show employees the Punches view…, Require approval of timeclock entries?, and the hour rules (Split overnight punches at midnight?, Overlapping punches, Round worked time to). A full-page capture is fine here — the page is the subject. Fabricated demo tenant only.

Save as: admin-guide__settings__timeclock-config__shot2.png

Approving timeclock entries

With Require approval of timeclock entries? on, every closed clock-in/clock-out pair carries a state — Unapproved, Approved or Rejected — and timesheets count only approved entries. It is the control for operations where worked time has to be signed off before it can be paid.

Turning this on makes every existing entry Unapproved at once In the setting's own words: "Every entry, including those already recorded, starts as Unapproved, so open timesheets lose their clock hours until each entry is approved." On an account with open timesheets that means hours disappearing from them the moment you save. Turn it on between pay periods, tell your managers first, and be ready for the backlog of approvals it creates on day one.

A closed pair made of two imported punches is approved automatically, so a file-based clock feed doesn't create approval work that nobody asked for.

Hour rules: how punches become counted hours

Three settings decide how raw punches turn into the hours a timesheet pays.

SettingOptionsDefault
Split overnight punches at midnight?"If enabled, a shift that runs past midnight is split into two days, with the hours after midnight counted on the next day. If disabled, the whole shift counts on the day it started."Off
Overlapping punchesPay each clock-in/clock-out pair on its own or Merge overlapping pairs and pay the covered time once.Pay each pair
Round worked time toNo rounding, or 5, 6, 10 or 15 minutes — with Exactly halfway (Round up / Round down) and Seconds (Keep the seconds when rounding / Drop the seconds before rounding).No rounding

All three default to the behaviour accounts had before these settings existed, so switching the new time clock on changes nobody's pay by itself.

Rounding moves the counted hours, never the punches "Each clock in and clock out rounds to the nearest interval. Breaks, and a clock in or out that starts or ends a break, are never rounded. Punches always keep the exact time pressed." So the punch log still shows what the employee actually pressed, and the rounding is visible as the difference between that and the hours counted — which is exactly what you want when somebody queries their pay.
A rule change applies from the moment you save it — it does not re-count the past Each clock-in/clock-out pair is counted under the rules in force when it started, so saving a new rule never silently restates shifts already worked or hours already on an open timesheet.

Hardware clocks

Register each physical terminal with its Name and Serial Number; the index shows enrolled-user counts and each device's Last Online time — your first stop when "the clock isn't working" calls come in. Deactivate a device to take it out of service without losing its punch history. You can also manage which employees belong to a hardware clock's group — adding or removing them individually, as a subset, or in bulk.

Break types and punch edit reasons

Break types (Lunch, Short Break…) populate the Take a Break menu on the dashboard clock. Punch edit reasons are the standardized explanations required when someone corrects a punch — they keep the audit trail consistent and searchable instead of free-text.

Punch edit reasons
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Punch edit reasons

Screenshot from a demo admin account: the Punch Edit Reasons list at /settings/time-clock-punch-reasons, showing the standard reasons plus Create Punch Edit Reason. (A separate Hardware Clocks shot could be added later from /settings/clocks.) App viewport only.

Save as: admin-guide__settings__timeclock-config__shot1.png

Import behavior

The timeclock import setting carries one consequential switch: Automatically approve timesheets? — imported hours skip timesheet review entirely and arrive approved. Which third-party system you import from is set in the account's integrations (see Importing Hours for the flow itself).

Auto-approve trades control for speed With auto-approval on, whatever the import file says becomes payable hours with no human checkpoint until the payroll pre-run review. Sensible when the source system is itself well-controlled; risky when files are hand-edited. If you turn it on, lean harder on the Pre-Run Review.